urclib.ui_qt.visualizer._support
Support classes for renderers
Module Contents
Classes
Record for representing a gradient swatch with two or more anchor points. |
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Record for coloring groups of vertices. |
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Color associated with index. |
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Maps a series of indices to a character representing a glyph used to represent spactial points. |
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Maps a series of indices to a specific scaling value to apply to points. |
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Record of draw data for a given "ogr_layer" of data. |
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Polygon-specialized ogr_layer. |
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Point-specialized ogr_layer data. |
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Record representing line geometry to be drawn. |
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Raster-specialized ogr_layer data. |
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Raster-specialized ogr_layer data. |
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Reference to another layer record within the GaiaGeometryScene object. This exists reduce duplicate data |
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Raster-specialized ogr_layer data. |
Attributes
- urclib.ui_qt.visualizer._support.POLY_FILL
- urclib.ui_qt.visualizer._support.POINT_FILL
- urclib.ui_qt.visualizer._support.LINE_FILL
- class urclib.ui_qt.visualizer._support.GradientRecord(*args)
Bases:
objectRecord for representing a gradient swatch with two or more anchor points.
- __setitem__(key, value)
- __getitem__(weight)
- __iter__()
- __reversed__()
- __len__()
- __eq__(other)
Return self==value.
- clear()
Clear all entries.
- static _lerp(c1, c2, w)
Basic linear interpolation algorithm.
- Parameters:
c1 (SimpleColor) – The first color.
c2 (SimpleColor) – The second color.
w (float) – Normalized weight balancing c1 and c2.
- Returns:
The interpolated color value.
- Return type:
SimpleColor
- addColorAnchor(weight, color)
Add another anchor to the gradient.
- Parameters:
weight (float) – Normalized weight for location along gradient.
color (iterable) – The 4-channel color to insert at the anchor point.
- popColorAnchor(weight)
Remove and return a color.
- Parameters:
weight (float) – Normalized weight of color anchor.
- Returns:
The color at the anchor point.
- Return type:
SimpleColor
- Raises:
KeyError – If weight is not an anchor point.
- moveColorAnchor(oldWeight, newWeight)
Move a color to a new anchor point.
- Parameters:
oldWeight (float) – The old anchor location.
newWeight (float) – the new location for the color.
- Raises:
KeyError – If oldWeight is not an anchor point.
- colorForWeight(weight)
Retrieve the color for the requested weight.
- Parameters:
weight (float) – Normalized weight value.
- Returns:
Color found at weight point. None: If no weighted colors are present.
- Return type:
SimpleColor
- colorStrip(count, flatten=False)
Builds a regular color strip based on weighted values
- Parameters:
count (int) – The number samples to take between 0 and 1.
flatten (bool) – If true, strings the individual channel values together in a fashion suitable for direct rendering. Defaults to false.
- Returns:
If flatten is False; list of SimpleColor objects representing regular sampling numpy.array: If flatten is True; individual channel values for each color.
- Return type:
list
- squeezeBetweenWeights(minWt, maxWt)
Squeeze current gradient between range of weights, saturating with weighted values outside of range.
- Parameters:
minWt (float) – The lower bound weight in range (0,1); must be less than maxWt.
maxWt (float) – The upper bound weight in range (0,1); must be greater than minWt.
- inflateBetweenWeights(minWt, maxWt)
Stretch subrange of gradient to entire range, overwriting any anchors outside of the range.
- Parameters:
minWt (float) – The lower bound weight in range (0,1); must be less than maxWt.
maxWt (float) – The upper bound weight in range (0,1); must be greater than minWt.
- clone(squeeze=None, inflate=None, alphaOverride=None)
Creating a copy of the GradientRecord object, optionally transforming via squeeze or inflate.
- Parameters:
squeeze (tuple,optional) – Pair of lower and upper weights to apply in a squeeze transformation.
inflate (tuple,optional) – Pair of lower and upper weights to apply in an inflate transformation.
alphaOverride (float or None, optional) – Alpha value to apply to clone if not None.
- Returns:
Copy of GradientRecord with transformation applied.
- Return type:
Notes
If both squeeze and inflate are passed in, The squeeze transformation will be applied first, followed by the inflate transformation.
See also
GradientRecord.squeezeBetweenWeights() GradientRecord.inflateBetweenWeights()
- class urclib.ui_qt.visualizer._support.ColorRange(color, start, count)
Bases:
objectRecord for coloring groups of vertices.
- color
Color range.
- Type:
glm.vec4
- start
The first index for applying color.
- Type:
int
- count
The number of vertices to apply the color to.
- Type:
int
- Parameters:
color (glm.vec4) – Color range.
start (int) – The first index for applying color.
count (int) – The number of vertices to apply the color to.
- __eq__(other)
Return self==value.
- class urclib.ui_qt.visualizer._support.IndexedColor(color, inds)
Bases:
objectColor associated with index.
- color
The color value.
- Type:
glm.vec4
- inds
The associated indexes.
- Type:
list
- Parameters:
color (glm.vec4) – The color value.
inds (list) – The associated indexes.
- static expandIndexes(indexes, recCount, d_color=glm.vec4(0.0, 0.0, 0.0, 1.0))
Retrieve colors based on indices.
- Parameters:
indexes (list) – Indexes to look up.
recCount (int) – The number of colors to produce.
d_color (glm.vec4) – The color to use as default, in the case the index isn’t present.
- Returns:
colors associated with indexes.
- Return type:
list
- __len__()
- __eq__(other)
Return self==value.
- class urclib.ui_qt.visualizer._support.IndexedGlyph(glyph, inds)
Bases:
objectMaps a series of indices to a character representing a glyph used to represent spactial points.
- glyphVal
ord value of character representing glyph.
- Type:
int
- inds
The list of indices indicating the point to apply the glyph to.
- Type:
list
- Parameters:
glyph (str or int) – int (ord value) or single-character string representing the point glyph.
inds (list) – list of point indices that are represented by this glyph.
- property glyph
single character string which represents the glyph.
- Type:
str
- static expandIndexes(indexes, recCount, d_glyph='.')
Expand individual index values into a full list glyph ord values.
- Parameters:
indexes (list) – List of IndexedGlyph objects.
recCount (int) – Total number of entries.
d_glyph (int or str, optional) – The default value for unreferenced indices.
- Returns:
A list of ord (int) values representing the glyph for each point.
- Return type:
numpy.ndarray
- __len__()
- __eq__(other)
Return self==value.
- class urclib.ui_qt.visualizer._support.IndexedScale(scale, inds)
Bases:
objectMaps a series of indices to a specific scaling value to apply to points.
- scale
The scale factor to apply to the associated indices.
- Type:
float
- inds
The list of indices indicating the point to apply the glyph to.
- Type:
list
- Parameters:
scale (float) – Scaling factor to apply.
inds (list) – list of point indices that are represented by this glyph.
- static expandIndexes(indexes, recCount, d_scale=1)
Expand individual index values into a full list scaling factors
- Parameters:
indexes (list) – List of IndexedGlyph objects.
recCount (int) – Total number of entries.
d_scale (float, optional) – The default scaling factor for unreferenced indices.
- Returns:
A list of float values representing the scaling factor for each point.
- Return type:
numpy.ndarray
- __len__()
- __eq__(other)
Return self==value.
- class urclib.ui_qt.visualizer._support.LayerRecord(id, vao=0, buff=0, count=0, exts=None, volatile=False, **kwargs)
Bases:
objectRecord of draw data for a given “ogr_layer” of data.
- vao
Vertex array object provided by the OpenGL API.
- Type:
int
- buff
Array buffer provided by the OpenGL API.
- Type:
int
- draw
If True, draw items defined in this ogr_layer.
- Type:
bool
- count
The number of features in the layer record.
- Type:
int
- exts
The exents of the layer’s coverage.
- Type:
list
- id
The unique identifier used by the drawing engine to identify the layer.
- Type:
int
- geomColors
Optional list of Simple colors providing individual colors for each bit of geometry.
- Type:
list or None
- selectedGeom
Indices of geometry marked as _selected_.
- Type:
set
- volatile
Whether or not the geometry is expected to change.
- Type:
bool
- Parameters:
id (int) – The id to assign the layer.
vao (int) – Vertex array object provided by the OpenGL API.
buff (int) – Array buffer provided by the OpenGL API.
count (int) – The number of features in the layer.
exts (list) – The extents of the enclosed geometry.
volatile (bool) – Whether or not the geometry is expected to change.
- property vertCount
Number of vertices associated with this record.
- Type:
int
- value_eq(other)
Compare another Layer Record to see if they are equivalentg.
- Parameters:
other (LayerRecord) – The other record to compare.
- Returns:
True if all values are equivalent; False otherwise.
- Return type:
bool
- setSingleColor(c)
Set a color for all components in a layer
- Parameters:
c (glm.vec4) – The color to assign.
- ClearBuffers()
Delete associated OpenGL VAO and FBO.
- selectRecs(active)
Mark specific records as ‘selected’.
- Parameters:
active (list) – List of record indices to enable.
- deselectRecs(inactive)
Mark specific records as ‘deselected’.
- Parameters:
inactive (list) – List of record indices to disable.
- prepareForGLLoad(verts, ext, extra=None)
Perform any necessary preparation work prior to loading data into OpenGL.
- Parameters:
verts (np.ndarray) – Floats repreensting vertices.
ext (list) – Floats of data extents.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- Returns:
- np.ndarray: The vertices to use; default implementation returns verts, but subclass implementations
may return an alternative set.
- object: Default implementation returns extra, but subclass implementations may return a replacement
value.
- Return type:
tuple
- loadGLBuffer(verts, drawMode, scene, extra=None)
Load some data into the currently bound VBO.
- Parameters:
verts (numpy.ndarray) – Vertex data to load into the array buffer.
drawMode (int) – The draw mode to attach to the buffer. Should be one of GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
scene (GeometryGLScene) – The scene tied to the active OpenGL context.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- class urclib.ui_qt.visualizer._support.PolyLayerRecord(id, vao=0, buff=0, polygroups=(), hasAdjacency=False, **kwargs)
Bases:
LayerRecordPolygon-specialized ogr_layer.
- groups
list of (index,count) pairs that provide the offset and number of vertices in the vertex list that make up each polygon.
- Type:
list
- refTex
Pointer for referenceTexture.
- Type:
int
- customGradTexes
Pointer to value and gradient texture need for value coloring.
- Type:
list
- refVao
Pointer to reference VAO.
- Type:
int
- refBuff
Pointer to reference FBO.
- Type:
int
- drawGrid
Show/hide polygon outlines.
- Type:
bool
- fillGrid
If True fill polygons.
- Type:
bool
- useFillAttrVals
Fill with values intead of colors (DEPRECATED).
- Type:
bool
- gridColor
Color to use to draw grid.
- Type:
glm.vec4
- attrVals
The values to associate with records.
- Type:
list
- Parameters:
id (int) – The id to assign the layer.
vao (int) – Vertex array object provided by the OpenGL API.
buff (int) – Array buffer provided by the OpenGL API.
polygroups (list) – list of (index,count) pairs that provide the offset and number of vertices in the vertex list that make up each polygon.
- property vertCount
Number of vertices associated with this record.
- Type:
int
- property ringCount
The total number of polygon rings contained within the record.
- Type:
int
- property grid_thickness
DEPRECATED
- Type:
float
- value_eq(other)
Compare another Layer Record to see if they are equivalentg.
- Parameters:
other (LayerRecord) – The other record to compare.
- Returns:
True if all values are equivalent; False otherwise.
- Return type:
bool
- setSingleColor(c)
Set a color for all components in a layer
- Parameters:
c (glm.vec4) – The color to assign.
- ClearBuffers()
Delete associated OpenGL VAO and FBO.
- prepareForGLLoad(verts, ext, extra=None)
Perform any necessary preparation work prior to loading data into OpenGL.
- Parameters:
verts (np.ndarray) – Floats repreensting vertices.
ext (list) – Floats of data extents.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- Returns:
- np.ndarray: The vertices to use; default implementation returns verts, but subclass implementations
may return an alternative set.
- object: Default implementation returns extra, but subclass implementations may return a replacement
value.
- Return type:
tuple
- loadGLBuffer(verts, drawMode, scene, extra=None)
Load some data into the currently bound VBO.
- Parameters:
verts (numpy.ndarray) – Vertex data to load into the array buffer.
drawMode (int) – The draw mode to attach to the buffer. Should be one of GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
scene (GeometryGLScene) – The scene tied to the active OpenGL context.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- class urclib.ui_qt.visualizer._support.PointLayerRecord(id, vao=0, buff=0, count=0, **kwargs)
Bases:
LayerRecordPoint-specialized ogr_layer data.
- ptSelBuff
Array buffer for selected points provided by the OpenGL API.
- Type:
int
- count
Total number of points in this ogr_layer.
- Type:
int
- Parameters:
vao (int) – Vertex array object provided by the OpenGL API.
buff (int) – Array buffer provided by the OpenGL API.
count (int) – Total number of points in this ogr_layer.
- property ptSize
size of point to draw, in pixels.
- Type:
float
- property glyphCode
The ord code for the glyph used to draw points.
- Type:
int
- value_eq(other)
Compare another Layer Record to see if they are equivalentg.
- Parameters:
other (LayerRecord) – The other record to compare.
- Returns:
True if all values are equivalent; False otherwise.
- Return type:
bool
- setSingleColor(c)
Set a color for all components in a layer
- Parameters:
c (glm.vec4) – The color to assign.
- ClearBuffers()
Delete associated OpenGL VAO and FBO.
- prepareForGLLoad(verts, ext, extra=None)
For initializing the vertices and any other info for OpenGL loading
- loadGLBuffer(verts, drawMode, scene, extra=None)
Load some data into the currently bound VBO.
- Parameters:
verts (numpy.ndarray) – Vertex data to load into the array buffer.
drawMode (int) – The draw mode to attach to the buffer. Should be one of GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
scene (GeometryGLScene) – The scene tied to the active OpenGL context.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- class urclib.ui_qt.visualizer._support.LineLayerRecord(id, vao=0, buff=0, linegroups=None, segmentcount=None, **kwargs)
Bases:
LayerRecordRecord representing line geometry to be drawn.
Attributes:
- Parameters:
id (int) – The id to assign the layer.
vao (int,optional) – Vertex array object provided by the OpenGL API.
buff (int,optional) – Array buffer provided by the OpenGL API.
linegroups (list,optional) – List of (start,count) tuples representing linestrings; can be None only if segmentCount is not None.
segmentcount (int,optional) – Total number of line segments; can be None only if linegroups is not None.
- Keyword Arguments:
hasAdjacency (bool,optional) – If True the adjacency geometry adjustments are skipped when prepareGLLoad() is called. Otherwise, adjacency geometry will be computed.
lineThickness (float) – How think each line should be drawn, in pixels.
singleColor (glm.vec4) – Color to render all lines in.
- property vertCount
Number of vertices associated with this record.
- Type:
int
- value_eq(other)
Compare another Layer Record to see if they are equivalentg.
- Parameters:
other (LayerRecord) – The other record to compare.
- Returns:
True if all values are equivalent; False otherwise.
- Return type:
bool
- setSingleColor(c)
Set a color for all components in a layer
- Parameters:
c (glm.vec4) – The color to assign.
- ClearBuffers()
Delete associated OpenGL VAO and FBO.
- prepareForGLLoad(verts, ext, extra=None)
Perform any necessary preparation work prior to loading data into OpenGL.
- Parameters:
verts (np.ndarray) – Floats repreensting vertices.
ext (list) – Floats of data extents.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- Returns:
- np.ndarray: The vertices to use; default implementation returns verts, but subclass implementations
may return an alternative set.
- object: Default implementation returns extra, but subclass implementations may return a replacement
value.
- Return type:
tuple
- loadGLBuffer(verts, drawMode, scene, extra=None)
Load some data into the currently bound VBO.
- Parameters:
verts (numpy.ndarray) – Vertex data to load into the array buffer.
drawMode (int) – The draw mode to attach to the buffer. Should be one of GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
scene (GeometryGLScene) – The scene tied to the active OpenGL context.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- class urclib.ui_qt.visualizer._support.RasterLayerRecord(id, vao=0, buff=0, texId=0, **kwargs)
Bases:
LayerRecordRaster-specialized ogr_layer data.
- texId
Texture id for raster image.
- Type:
int
- smooth
whether or not to apply smoothing to the texture.
- Type:
bool
- Parameters:
vao (int) – Vertex array object provided by the OpenGL API.
buff (int) – Array buffer provided by the OpenGL API.
texId (int) – Texture id for raster image provided by OpenGL API.
gradTexId (int) – optional id of 1D texture for gradient coloring provided by OpenGL API.
- ClearBuffers()
Delete associated OpenGL VAO and FBO.
- prepareForGLLoad(verts, ext, extra=None)
Perform any necessary preparation work prior to loading data into OpenGL.
- Parameters:
verts (np.ndarray) – Floats repreensting vertices.
ext (list) – Floats of data extents.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- Returns:
- np.ndarray: The vertices to use; default implementation returns verts, but subclass implementations
may return an alternative set.
- object: Default implementation returns extra, but subclass implementations may return a replacement
value.
- Return type:
tuple
- loadGLBuffer(verts, drawMode, scene, extra=None)
Load some data into the currently bound VBO.
- Parameters:
verts (numpy.ndarray) – Vertex data to load into the array buffer.
drawMode (int) – The draw mode to attach to the buffer. Should be one of GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
scene (GeometryGLScene) – The scene tied to the active OpenGL context.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- _extToVerts(ext)
- class urclib.ui_qt.visualizer._support.RasterIndexLayerRecord(id, vao=0, buff=0, texId=0, gradTexId=0, **kwargs)
Bases:
RasterLayerRecordRaster-specialized ogr_layer data.
- texId
Texture id for raster image.
- Type:
int
- gradTexId
optional id of 1D texture for gradient coloring.
- Type:
int
- Parameters:
vao (int) – Vertex array object provided by the OpenGL API.
buff (int) – Array buffer provided by the OpenGL API.
texId (int) – Texture id for raster image provided by OpenGL API.
gradTexId (int) – optional id of 1D texture for gradient coloring provided by OpenGL API.
- ClearBuffers()
Delete associated OpenGL VAO and FBO.
- prepareForGLLoad(verts, ext, extra=None)
Perform any necessary preparation work prior to loading data into OpenGL.
- Parameters:
verts (np.ndarray) – Floats repreensting vertices.
ext (list) – Floats of data extents.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- Returns:
- np.ndarray: The vertices to use; default implementation returns verts, but subclass implementations
may return an alternative set.
- object: Default implementation returns extra, but subclass implementations may return a replacement
value.
- Return type:
tuple
- class urclib.ui_qt.visualizer._support.ReferenceRecord(id, srcRecord, pureAlias=False)
Bases:
LayerRecordReference to another layer record within the GaiaGeometryScene object. This exists reduce duplicate data sent to the GPU. ReferenceRecords operate in two ways: the default mode allows for overwriting of characteristics from the source layer; the alias can contain custom color, sizes, etc, while just sharing geometry. “Pure Alias” records act as read-only references to the src layer.
Notes
Attempting to access a ReferenceRecord whose source layer has been deleted is undefined.
All attributes from the source layer should be available through the ReferenceRecord instance; the attributes
listed here are specific to ReferenceRecords
- srcRecord
The record to be referenced.
- Type:
- Parameters:
id (int) – Unique identifier to assign to RefereneRecord.
srcRecord (LayerRecord) – The source LayerRecord object being referenced.
pureAlias (bool,optional) – If true, act as a read-only alias for source; otherwise, allows for local customization
- __getattr__(item)
- __setattr__(key, value)
Implement setattr(self, name, value).
- ClearBuffers()
Delete associated OpenGL VAO and FBO.
- prepareForGLLoad(verts, ext, extra=None)
Perform any necessary preparation work prior to loading data into OpenGL.
- Parameters:
verts (np.ndarray) – Floats repreensting vertices.
ext (list) – Floats of data extents.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- Returns:
- np.ndarray: The vertices to use; default implementation returns verts, but subclass implementations
may return an alternative set.
- object: Default implementation returns extra, but subclass implementations may return a replacement
value.
- Return type:
tuple
- loadGLBuffer(verts, drawMode, scene, extra=None)
Load some data into the currently bound VBO.
- Parameters:
verts (numpy.ndarray) – Vertex data to load into the array buffer.
drawMode (int) – The draw mode to attach to the buffer. Should be one of GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
scene (GeometryGLScene) – The scene tied to the active OpenGL context.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- class urclib.ui_qt.visualizer._support.TextLayerRecord(id, vao=0, buff=0, txtRenderer=None, **kwargs)
Bases:
LayerRecordRaster-specialized ogr_layer data.
- texId
Texture id for raster image.
- Type:
int
- smooth
whether or not to apply smoothing to the texture.
- Type:
bool
- Parameters:
vao (int) – Vertex array object provided by the OpenGL API.
buff (int) – Array buffer provided by the OpenGL API.
texId (int) – Texture id for raster image provided by OpenGL API.
gradTexId (int) – optional id of 1D texture for gradient coloring provided by OpenGL API.
- property vertCount
Number of vertices associated with this record.
- Type:
int
- property strEntries
List of StringEntry objects describing the strings present in the layer.
- Type:
list
- ClearBuffers()
Delete associated OpenGL VAO and FBO.
- AddStringEntry(strEntry)
Add a new string to the layer.
- Parameters:
strEntry (StringEntry) – The entry object containing the string and its location.
- AddString(inStr, anchor, **kwargs)
Add a new string to the layer.
- Parameters:
inStr – The string to store; note that tabs will be converted to spaces.
anchor – The point which “anchors” the string in Worldspace coordinates. The value should be a container with 3 float values, corresponding to (x,y).
- Keyword Arguments:
h_justify – String representing the horizontal justification relative to the anchor point. Valid values are: * ‘center’: The string centers horizontally on the anchor point. This is the default value. * ‘left’: The string positions itself so the anchor is to the left. * ‘right’: The string positions itself so the anchor is to the right.
v_justify – String representing the vertical justification relative to the anchor point. Valid values are: * ‘center’: The string centers vertically on the anchor point. This is the default value. * ‘top’: The string positions itself so the anchor is on top. * ‘bottom’: The string positions itself so the anchor is below the bottom.
tabspacing – The number of spaces to substitute for tab characters. The default is 4.
- AddStrings(inStrs, anchors, **kwargs)
Add several strings to the layer
- Parameters:
inStrs (list) – A list of strings to add.
anchors (numpy.ndarray) – A list of floats corresponding to the anchor points for each string.
- Keyword Arguments:
h_justify – String representing the horizontal justification relative to the anchor point. Valid values are: * ‘center’: The string centers horizontally on the anchor point. This is the default value. * ‘left’: The string positions itself so the anchor is to the left. * ‘right’: The string positions itself so the anchor is to the right.
v_justify – String representing the vertical justification relative to the anchor point. Valid values are: * ‘center’: The string centers vertically on the anchor point. This is the default value. * ‘top’: The string positions itself so the anchor is on top. * ‘bottom’: The string positions itself so the anchor is below the bottom.
tabspacing – The number of spaces to substitute for tab characters. The default is 4.
- prepareForGLLoad(verts, ext, extra=None)
Perform any necessary preparation work prior to loading data into OpenGL.
- Parameters:
verts (np.ndarray) – Floats repreensting vertices.
ext (list) – Floats of data extents.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- Returns:
- np.ndarray: The vertices to use; default implementation returns verts, but subclass implementations
may return an alternative set.
- object: Default implementation returns extra, but subclass implementations may return a replacement
value.
- Return type:
tuple
- loadGLBuffer(verts, drawMode, scene, extra=None)
Load some data into the currently bound VBO.
- Parameters:
verts (numpy.ndarray) – Vertex data to load into the array buffer.
drawMode (int) – The draw mode to attach to the buffer. Should be one of GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY.
scene (GeometryGLScene) – The scene tied to the active OpenGL context.
extra (object,optional) – Any additional data needed. Argument reserved for subclass implementations.
- loadStrings()
Load strings into VAO and VBO associated with the record.